On March 28, 1979, at exactly 4 o’clock in the morning, control rods slammed into the reactor core of Three Mile Island Unit #2, halting the nuclear reaction because of a fault in the reactor cooling system.
No one tells developers and project managers to throw things away. We assume that because it's cheap to keep it around, the emotional comfort is worth the tradeoff.
1:1s, or intentional time set aside for managers and their direct reports, are magical: they're where you learn what "sparks joy" for your staffer and where they're secretly flagging.
Building complex software projects is an iterative process. We rarely get to spend months designing and writing a complete project plan before releasing something to our users, and no feature is ever truly finished.