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Testing is a skill. Quality is a discipline.

As quality assurance makes way for quality engineering, how do you change mindsets?
December 09, 2025

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Estimated reading time: 5 minutes

People say they care about software quality. Then the calendar gets tight, the release train keeps moving, and caring quietly loses to shipping the feature.  

That gap between what teams say and what they actually do, is often where confusion begins. Quality isn’t a checklist. It’s a commitment. Dare I say, a discipline.

Let’s clear this up. Testing and quality work together, but they are not the same. Testing is a practiced craft. It blends systems thinking, risk sense, and sharp experimentation to surface truth. The goal is not a green check, it is insight you can act on before users pay the price. Quality is a discipline, it builds the systems, culture, and habits that keep things working consistently, reliably, and under pressure.

I say this as someone who has done both. I have written tests, debugged painful edge cases and built automation that saved teams from late nights. I have also designed the guardrails, feedback loops and cultural habits that keep quality from depending on last-minute heroics. Living in both spaces changed how I lead, how I hire and how I measure success.

Testing is focused. Quality is continuous.

Testing asks: “Does this do what we expect under the conditions we can simulate?”. Great testers are investigators. They see patterns other people miss. They are often the first to spot risk hiding behind a shiny feature. That skill deserves more respect than it typically gets. 

Quality asks a different set of questions. What happens when an integration misbehaves? How will we know quickly? How fast can we recover? What does this decision do to our users’ trust next month, not just today? What did this decision cost us in not just tech debt, but burnout risk and morale? 

Those questions do not live in a single phase. They live in architecture, design, development, release, and learning after release.

Testing is a craft you hone through practice and perspective. Quality is a discipline you anchor through culture and intent.

Why the lines keep getting blurred

For years many companies treated quality like a final checkpoint. Build the thing, then hand it to QA. That habit trained organizations to believe quality happens at the end and belongs to a specific group. It also set up testers to absorb the consequences of decisions made way earlier in the product inception.

When quality is framed as a stage, it gets treated like a skippable ad on YouTube. When it is framed as a discipline, it is intentionally practiced. The gap between the understanding of testing and quality has given rise to the idea of Quality Engineering. 

What quality engineering looks like

Quality Engineering widens the lens to make the discipline of quality visible in every step of delivery. It moves the work earlier, strengthens collaboration, and makes quality part of how you build, not something you scramble to prove later. In practice, that looks like this:

Proactive automation. Checks at the right levels that run early and often, producing signals teams can actually trust.

Release safety. Pipelines designed for predictability, with guardrails for rollback, data integrity, and fast verification once changes hit production.

Real visibility. Observability tied to user journeys, not just system metrics, so risk is seen before customers feel it.

Clear standards. A definition of done that includes resilience, not just functionality, and is shared across every team.

Balanced measures. Speed and stability tracked together, with incentives that reward reliability as much as delivery.

System learning. After incidents, teams fix the environment and the process, not just assign blame.

The leadership lens

You can’t manage what you can’t see. If your only view of quality is “pass or fail,” you end up rewarding speed and hoping stability keeps up. Hope is not a strategy.

When leaders treat quality as a discipline, the questions shift. What makes this easy to verify? Where are we blind? How will we spot user impact before support tickets pile up? What’s our recovery path and do we actually trust it? Which risks are we taking, and are they intentional or just convenient?

Those questions don’t just update test planning. They reshape roadmaps.

Pay close attention to where the incentives lie because behavior follows the scoreboard. If praise only shows up when features ship, don’t act shocked when people cut corners. But when boring releases, fewer incidents, faster recovery and less chaos get recognized? The culture shifts. People stop firefighting and start building smarter.

What this looks like in the real world

A feature can pass every test and still break trust. Picture this: your team builds an AI-powered summary tool. It works. Technically. But it makes the user wait 10 to 25 seconds for a summary that used to be one click away. Now what felt instant feels clunky. The tests are green, but the experience is worse. Testing said “yes,” but quality would’ve said “not like this.”

You can check all the boxes and still miss the point. Maybe it works with sample data, but collapses under real customer load. Maybe an integration fails quietly and no one sees it until users start complaining. Testing might not catch that but a quality-first development cycle will, because it’s being tracked in the system as a whole, not just the parts.

How to build it without a reorg

You don’t need a new org chart to get serious about quality. Start by putting risk on the table early. In every design review, ask how it could fail, how you’ll know, and how you’ll recover. 

Track the flows that matter most. Make user journey health visible so no one has to guess. Create quality metrics that tell a story beyond engineering so everyone is part of the quality journey. My favorite way to do this is measuring the cost of bugs. Nothing transcends all languages and departments like money.

Hey, you’d be great on the LDX3 stage

Fix your incentives. Praise what lasts. Talk about stability in planning and reviews, not just speed. Celebrate boring releases, fewer escalations, and honest retros. Create a culture where accountability and blameless learning are how teams grow, not how they get blamed.

Build for testability. Add the seams, the hooks, the data strategies. Make it easy to prove what matters, early. Each step sends a signal. Over time the signals become culture.