Gabby is a QA Engineer II and Quality Lead at Riot Games with over 4 years of experience in the games industry. She currently works on Valorant as the Progression Quality Owner. She previously worked on The Last of Us Part II at Naughty Dog as a QA lead, and did localization QA for Square Enix and Idea Factory Intl on titles like Dragon Quest XI and Death End re;Quest. She hopes to continue to advocate for increasing diversity in both video games and the workplace, as well as improved treatment and recognition for QA industry-wide.
Outputs vs Outcomes: Driving and defining quality in software development
Gabby Llanillo covers the value she added as a quality owner on her own game development teams and how aligning with her team early in the process to define what "good" looks like, significantly improves both the quality of the games and the relationship with the players.